Competitive spirit in games of the current generation no longer comes down to which is the most beautiful game but whose virtual world is larger.
In one of the unwritten columns which simply doesn’t leave my mind, I was thinking about where today’s trend of games offering massive open worlds is leading us. The Witcher 3, for example, can take you a half hour clean riding from one side of the map to another. Metal Gear Solid 5 is not very massive, but if you go on a mission without a horse, it could happen for you to walk for fifteen minutes. It seems then, that the games are increasingly competing in who will offer a bigger world, even if it was boring or completely computer generated.
A good example of this is the upcoming Just Cause 3, for which has just confirmed that it has got big map of roughly about a thousand square kilometers. this number might not mean anything to you, but trust me when I say it, It is a BIG map. Fortunately, navigating through it should be very quick thanks to the vertical movement, and possibilities of flying by parachute, wingsuit and other types of transportation. It was also discovered that the map will be divided into three regions. In the first one, there will be mostly the poor and rich settlements. On the other one, military bases will dominate, and the third should one should be a mix of the two in the forest.